Build your Webhook Relay with AI in under 5 minutes
Build a Pipedream-style webhook receiver with HMAC-SHA256 signature verification, replay-window protection, body-size caps, multi-vendor signature header support (Stripe / GitHub / generic), and a deliveries dashboard — generated from a single prompt.
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Étape 2
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Étape 3
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Pourquoi créer avec l'IA plutôt que de faire appel à un développeur ?
| FloopFloop | Développeur traditionnel | |
|---|---|---|
| Délai de lancement | Moins de 5 minutes | 2 à 8 semaines |
| Coût | À partir de 0 $ | 5 000 $ - 50 000 $+ |
| Maintenance | Incluse | Prestataire récurrent |
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Build a webhook ingest endpoint that authenticates incoming Stripe webhooks. Verify the `stripe-signature` header against the WEBHOOK_SECRET env var with HMAC-SHA256 + a 5-minute replay window. Cap the body at 1MB before JSON.parse. Persist every successful delivery to a `webhook_events` table with the event type, body, and received-at timestamp; the dashboard shows them in reverse-chronological order.
Create a multi-vendor webhook receiver. Accept Stripe (`stripe-signature`), GitHub (`x-hub-signature-256`), and generic (`x-webhook-signature`) header conventions; auto-detect which by header presence and use the matching HMAC algorithm. Per-vendor WEBHOOK_SECRET via separate env vars so a leak of one doesn't compromise the others.
Design a webhook fan-out relay. Single inbound endpoint receives the event, then fans out to 3 configured downstream URLs (your dev environment, your prod environment, your analytics service). Per-destination retry-with-exponential-backoff on 5xx responses. Delivery log shows the outcome of each fan-out leg.
Build a low-friction webhook ingest that's open by default (no signature required) so the operator can wire a sender quickly during local dev, but fails CLOSED in production with a 503 + actionable error message if WEBHOOK_SECRET is unset. Dev mode emits a console.warn on every unsigned delivery so the operator notices before shipping.
Foire aux questions
How does signature verification work?
What stops replay attacks?
Will it fail closed if I forget to set WEBHOOK_SECRET?
How big can a webhook payload be?
Where do the delivered events get persisted?
Can it fan out to multiple destinations?
How is it different from /api/webhooks/stripe in the FloopFloop monorepo?
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